![]() So we had a lot of co-operation from Epic - they did a lot - at the same time we were doing a lot of customisation of the engine as well, to suit our needs." "It was easy to shift to, but at the same time though, there was a lot of stuff specific to Kingdom Hearts that we couldn't really do on Unreal 4 at first. There was a huge network of people actually using it, we were communicating with the Japanese people at Epic a lot - it was like a complete product. "We decided that Unreal 4 was right for us. "There was nothing wrong with the Luminous engine at all," Yasue countered. We're using Unreal Engine 4 right now, and that really has changed the way we make the game."īut development on Kingdom Hearts 3 began on Luminous before Square Enix shifted to Unreal 4, which begs the question: was there a problem with how Luminous was working out? "That's something we've learned from the West, I think, in a big way. "The technology is moving forward a lot," he said. ![]() Tai Yasue, co-director and game designer on Kingdom Hearts 3, the recently-released Kingdom Hearts 1.5 and the soon-to-be-released 2.5 HD Remixes, told Eurogamer in an interview that Unreal Engine 4 has impressed the team. OSSIM is a powerful suite of geospatial libraries and applications used to process/ortho-rectify imagery, maps, terrain, and vector data.Ī Free and Open Source Geographic Information System.Square Enix ditched its in-house engine Luminous for Epic's Unreal Engine 4 part-way through the development of crossover action role-playing game Kingdom Hearts 3 - a move you'd expect to throw more than a few spanners in the works.īut according to its chief developer, the switch has been seamless, and development on the game is progressing smoothly. Geographic Resources Analysis Support System, used for geospatial data management and analysis, image processing, graphics/maps production, spatial modeling, and visualization. The KAP Exposure Control Lua script is a intervalometer script that automatically controls shutter speed, aperture, ND filter, and ISO settings so as to maintain the fast shutter speeds needed in kite aerial photography (KAP) and unmanned aerial vehicle photography (UAV), can be used with or without a USB trigger cable.Ĭomparison Of Premium Photogrammetric Software ( Most Not Free) KAP (Kite Aerial Photography) Script For CHDK (Free Online Map Creator, useful for ortho-rectification and image stitching) ![]() Ground Control for Photogrammetric Mapping Introduction To UAV Photogrammetry And Lidar Mapping Basics
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